GTA Online update time: Los Santos Tuners release date LIVE With DLC patch notes

  • Resolved an issue that prevented Casino Private Dealer Table Skins from persisting in other sessions after purchase.

  • Resolved issues that prevented players from completing the Diamond Casino Heist Random Encounter. Patrick McReary

  • Resolved an issue where players were incorrectly informed that ‘Mission failed Your CEO Quit’ in several Cayo Peruico Heist Missions.

  • A problem that had caused the Head Of Security character to disappear in Cayo Peruico Heist Mission-Safe Code was fixed

  • Resolved an issue that caused players to be teleported into a water tower, and then killed in the Cayo Peruico Heist Mission. Gather Intel

  • A button conflict was fixed in the Cayo Peruico Heist Mission – Finale. Pressing ESC to stop cutting through the glass and open the Pause Menu would have caused the glass to break.

  • Resolved an issue that prevented objective triggers from working correctly in Cayo Peruico Heist Mission Finale

  • Resolved an issue that made the helicopter incorrectly continue in Free Mode even after it was stopped by the Cayo Peruico Heist Mission. Finale

  • A problem that prevented players from exiting the helicopter during the Cayo Peruico Heist Mission Finale was fixed.

  • Fixed issues with visibility of CCTV cameras on map for players participating in Cayo Perico’s Heist Mission. Finale

  • Fixed the dialogue problems that existed in Cayo Peruico Heist Mission Finale

  • Corrected incorrect map blips in Cayo Peruico Heist Mission Finale

  • A problem was fixed that prevented the scuba gear from being removed from the characters of the Cayo Peruico Heist Mission Finale

  • A problem was fixed that incorrectly stated that players could not enter, despite everyone wearing the right outfits for the Cayo Peruico Heist Mission Finale

  • A problem was fixed that allowed the primary target of the Cayo Peruico Heist Mission to spawn on a different map. Finale

  • A problem was fixed that caused the skycam to misfocus on an incongruent location when the ‘Quick Restart” transitions were made after the Cayo Peruico Heist Mission failed – Finale

  • Resolved an issue that prevented players from collecting the Tequila Bottle during the Cayo Peruico Heist Mission Finale

  • A problem was fixed that led to the Panther Statue appearing with an incorrect value within the Cayo Peruico Heist Mission Finale

  • A problem was fixed that led to guards being incorrectly alerted during the Cayo Peruico Heist Mission Finale

  • Resolved an issue where players’ cameras got stuck after viewing the final cutscene of the Diamond Casino Heist.

  • A problem that prevented players from delivering equipment to the Diamond Casino Heist Reinforced Armor was fixed.

  • A problem was fixed that caused a drone spawning under the map. This meant players couldn’t destroy the drone in order to fulfill the objective of the Diamond Casino Heist-Nano Drones.

  • Corrected an issue where characters of players spawned on top each other during the Diamond Casino Heist intro scene.

  • A bug was fixed that prevented the Mission Screen from displaying for players who had completed multiple Heist Finales.

  • A problem was fixed that prevented the armor crate from being destroyed following attempts to use an explosive in Cayo Perico’s Heist Mission. Disrupt Armor

  • Resolved an issue that was causing objective map blips not to appear in Cayo Peruico Heist Mission. Disrupt Armor

  • A problem was fixed that made the charges spawn far away from the death place you were in after your death while being carried by the Cayo Peruico Heist Mission. – Demolition Costs

  • Issues fixed that prevented players from entering the Cayo Peruico Heist Mission safehouse – Plasma Cutter

  • A problem was fixed that left players wanting to be found after they had exited the Cayo Peruico Heist Mission. Safe code

  • A problem that caused players to fall outside the Cayo Peruico Heist Mission map – Safe Code was fixed

  • A problem was fixed that caused players to have no objectives in the Cayo Peruico Heist Mission. Safe Code

  • Resolved an issue where players were given GTA$, RP and other rewards in the Cayo Peruico Heist Mission. Gather Intel

  • A problem that prevented players from being removed from LS Customs was fixed after the leader achieved the objective of the Cayo Peruico Heist Mission – Gather Intel

  • Fixed an error that led to out-of-sync audio/subtitles in the Cayo Peruico Heist Mission. – Gather Intel

  • Resolved an issue that caused players to have limited functionality on the Cayo Peruico Heist Mission island. Gather Intel

  • A problem that caused one player to be incorrectly left on Cayo Peruico following a failed Cayo Heist Mission. Gather Intel

  • A problem was fixed that prevented players from being properly taken in to the Cayo Peruico Heist Mission Cutscene – Gather Intel

  • A problem that prevented players from being properly taken in to the Mission following the Cayo Peruico Heist Mission was fixed – Gather Intel

  • A problem that prevented the guard from moving was fixed, preventing Mission progress in Cayo Perico’s Heist Mission. – Gather Intel

  • Resolved an issue that made other players invisible during the Cayo Peruico Heist Mission. Gather Intel

  • Resolved an issue that prevented the Mission from starting after the Cayo Peruico Heist Mission was launched – Gather Intel

  • Corrected an issue that led to players being incorrectly returned to Los Santos after the Cayo Peruico Heist Mission was launched – Gather Intel

  • Resolved an issue that prevented players from traveling to Cayo Perico Island during the Cayo Perico Heist Mission. Gather Intel

  • A problem was fixed that prevented players from being informed why they couldn’t launch a Cayo Peruico Heist Mission.

  • A bug was fixed that prevented players from accessing certain weapons loadouts for Cayo Peruico Heist Preps.

  • Corrected incorrect help text found in many Cayo Perico Heist Missions.

  • Resolved an error that made the “Team Lives” in Arena War-Hot Bomb incorrect.

  • A duplicate Yacht Swift Helicopter was present following the launch of A Superyacht Life Mission-Overboard

  • A bug was fixed that prevented players from removing the tracker while modifying it using a Vehicle Cargo – Sell Mission.

  • Resolved an issue that prevented helicopters from spawning at the correct time. This was preventing Mission progress in the Cayo Peruic Heist Mission. – Patrol Boat

  • Corrected an issue that prevented the Mission from passing immediately following the Cayo Peruico Heist Mission. – Alkonost

  • Resolved an issue that prevented the guards from reacting to any of the Cayo Peruico Heist Mission-Alkonost events

  • Resolved an issue that led to the incorrect failure of the plane’s engine in the Cayo Peruico Heist Mission. – Alkonost

  • Resolved an issue that left players’ Hangar computers missing following completion of the Cayo Peruico Heist Mission. Alkonost

  • This was an issue where players got stuck on the top of another player’s Heist Planning board, after they quit from another player’s Cayo Perico Heist Mission lobby.

  • A problem was fixed that prevented players from being correctly charged for setting-up the Cayo Peruico Heist.

  • A problem was fixed that prevented players from receiving the bonus reward for collecting all the Still Slipping Los Santos Radio Antennas.

  • Resolved an issue that prevented rounds from progressing in Adversary Mode. Overtime Rumble

  • Resolved an issue that prevented players from completing the Repo Work Mission’s final objectives – Burn rate

  • Fixed problems that caused players to receive incorrect messages from Pavel at the wrong time or in an error sequence.

  • Resolved visual problems that occurred after receiving an invitation to the Cayo Peruico Island Beach Party.

  • A problem was fixed that players received a call every 30 seconds from English Dave after they initially declined it.

  • This issue was fixed. Players were not receiving Dave’s Beetle until they completed the DJ Request Missions.

  • This issue was fixed. Players were forced to choose the Ready/Unready option when they had changed their vehicles in multiple Adversary Modes and Race Lobbies.

  • Resolved issues that caused players to get stuck while trying to access/exit multiple properties within GTA Online.

  • Resolved issues that prevented players from storing their vehicles in their garages.

  • A bug was fixed that prevented players’ aircraft from appearing in their Hangar.

  • A bug was fixed that made minigames not playable via the Arcade hacking keyboard.

  • A problem was fixed that prevented players from entering their Avenger at their Facility.

  • Fixed issues with the UI when you entered a property that has a fully-equipped Garage.

  • Resolved an issue in which players vehicles were not visible when they entered their Garage.

  • A problem that prevented Arcade Cabinets from being correctly placed after purchase was fixed.

  • Frame rate problems that were experienced when playing on the Kosatka Submarine Property.

  • Fixed buttons conflicts in the Kosatka Submarine Property.

  • A problem was fixed that prevented players from using the Kosatka Submarine Property’s remote-guided missile.

  • Corrected an issue where players were incorrectly spawned on the Kosatka Submarine Property.

  • A problem that caused players to spawn under the map when they drove the Kosatka Submarine Property was fixed.

  • Corrected incorrect help text found inside the Kosatka Submarine Property.

  • Corrected an issue where ‘Kult FM” would play in the Sparrow at the Kosatka exit cutscene, but it then switches back to a ‘None’ after the sub.

  • Corrected an issue which caused newly-spawned Kosatkas with lower health to be born.

  • A problem was fixed that caused players to be spawned into Kosatkas with restricted functionality.

  • This issue was fixed. Players were spawned opposite to their Kosatkas after they beached it and returned it to open waters.

  • Resolved an error that made The Music Locker’s table service prompt not to work properly.

  • Fixed issues with The Music Locker’s ambient population.

  • Frame rate problems that were experienced when using The Music Locker for a large player count.

  • This was an issue where players could see multiple DJs in the Music Locker at once

  • Resolved an issue that prevented players from dancing in The Music Locker.

  • Resolved an issue that prevented players from sitting on The Music Locker’s benches.

  • A bug was fixed that prevented players from completing the Dance Minigame within the Music Locker.

  • Publited at Thu 22 July 2021, 00:56.07 +0000

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