Frontier Developments shares new details about its Jurassic World Evolution 2 dino-park management simulation. The video highlights improved behaviour of dinosaurs and a scientist, as well as occupant enhancements. This is the first in a series.
Original Jurassic World Evolution was released in 2018. It was an atmospheric but ultimately quite shallow version of the traditional theme park management sim. Players were tasked with creating and maintaining their own dino-themed world, including arranging exhibits and tending to visitor needs. They also had to research new amenities and ensure that the attraction didn’t go wild.
Frontier already teased some features that will be coming to Jurassic World Evolution 2 in the future, but the first developer diary video delves deeper into the components it hopes to convince people to open their wallets again.
Jurassic World Evolution, which is a mode in the game, will have a brand new campaign. It tells a story that continues after Jurassic World Fallen Kingdom (2018). This, along with the Chaos Theory mode previously revealed, will re-imagine key moments from Jurassic World. A Challenge mode will test park building skills, and the Sandbox mode is self-explanatory.
Jurassic World Evolution 2 introduces new gameplay elements. These include dense forests and scorched deserts. Each environment will present unique challenges to players when creating their park, as well as weather conditions such snowstorms or sandstorms.
The expanded dinosaur range will be available to players, which can now be customized in colour. Flying and marine reptiles join the land-dwellers of the original game. Frontier claims it has spent considerable time creating new dinosaur interactions and behaviours, such as dynamic hunting and fighting, and more detailed social and environmental behavior.
Jurassic World Evolution 2 aims to expand its management options by adding features like the scientist position. Scientists will be responsible for research and creation of dinosaurs in Jurassic World Evolution 2. This allows players to manipulate the dino DNA to increase the likelihood that certain traits, such as resistance to disease or resilience, appear. Scientists who are overworked will eventually become stressed and snap, threatening to destroy the park.
Dinosaurus enclosures are complex. For example, a new dynamic territory system could cause some dinosaurs to compete for resources in a single habitat. While others may be happy to share their territory, players need to understand the shifting territories of all creatures to meet their needs.
This is said to be in combination with a new food system, which will allow herbivores to eat from the ground instead of using troughs. Players will now need to use the sequel’s paleobotany options, and create enclosures using the necessary prehistoric plants for each type of dinosaur.
Visitors are also placed in four groups. Players can make more by offering attractions that suit their tastes.
Finally, for the moment, park-lovers who love to tweak their parks’ aesthetics won’t be confined by the same uninspiring concrete slab facilities as the original game. Jurassic World Evolution 2’s buildings will be available in a variety of models and a customizable colour palette. The sequel also introduces paintable surfaces textures and placeable scenery pieces to customise your parks.
It remains to be determined if any of these items can add some depth to the game’s weak management actions. Frontier, however, will undoubtedly share more when Jurassic World Evolution 2’s release in late 2021 on Xbox PlayStation and PC approaches.
Publited Fri, 23 July 2021 at 21:06:35 +0000