The developers of Esports Boxing Club (ESBC), have made it clear that they are unable to complete the project on time.
The impressive-looking boxing game, which we covered in March after its gameplay reveal trailer caught the eye, was set to launch in early access form this summer. It will not be happening now.
Below is a video from Steel City Interactive, a Sheffield-based game developer. It shows the gameplay in an updated version. The system controls evasion and combat, as well as all of the slips and dodging you would expect to see on a sim boxing.
Ash Habib, founder of Steel City Interactive said that the company received more investment recently which has meant the company now has greater resources. It is possible that the overwhelming positive response to the first gameplay trailer that has almost 1m views on YouTube had something to do with it.
Habib stated, in reference to real-life boxers who were licensed to use the game’s roster, “Because there has been a massive expansion of this game and the expectations, it is important that we do justice the names.”
Habib said, “We cannot rush something that everybody is excited about. Even us with our high expectations.”
I know some of you may be disappointed. It’s also been 10 years since there was a licensed boxing match, something that has proven frustrating to those who enjoy boxing. This is the main reason we created this studio. We can’t and won’t rush to achieve short-term success. This is not what we do. This is what we want. We won’t announce a launch date. This topic will receive a new announcement at a later date.”
This video concludes with Tyson Fury, a brand new boxer. Fury is not shown in action, but we do see a small glimpse of him in his game model.
ESBC looks amazing to me. However, I am mindful that it is Steel City Interactive’s very first game and its developer, who only has 19 employees. This recent investment may allow Habib and the team to grow the studio as well as the game.
Publited Sat 31 July 2021 at 17:32.31 +0000