You may be curious to learn more about Firaxis, XCOM’s attempt at superhero-themed strategies following Marvel’s Midnight Suns’ official unveiling last month. This is your chance now, with an official first glimpse of the game in action.
Marvel’s Midnight Suns draws inspiration from Midnight Sons Comic Book Run of the Mid-90s. This comic told the tale of a group of supernatural super heroes as they faced Lilith, Mother of All Demons. Firaxis plays Lilith, who has been revived by Hydra. She will do anything to fulfill a prophecy that she has set and return her master with all the force of her demonic armies. The Caretaker responds to the hellish threat by reforming the Midnight Sons along with some new heroes – including The Avengers who choose to revive The Hunter, legendary hero and child Lilith’s defeated before.
This is the basic idea of Midnight Suns. The resulting action promises “deeply customizable tactical battle systems that reward clever thinking with superhuman flair”. It sounds like a combination of turn-based card combat and Fire Emblem-style relationship building.
Midnight Suns will have 12 characters to choose from, including familiar faces like the Avengers or X-Men. Every hero has their unique ability – from damage-dealing to life-saving abilities” – and a finisher. Any combination of these heroes can go into battle. This is in addition to the completely customizable Hunter, who has the ability channel light or dark power. Dark powers are more destructive and can be costly for the Hunter and his allies.
The ability cards can be upgraded and expanded on as you play. A random number of them are presented at combat’s start. This gives Firaxis a wide range of strategic options when you work with your environment strategically – like smashing opponents into walls and off of ledges. The environment draws from iconic Marvel sites, such as the Avengers Tower and Doctor Strange’s Sanctum Sanctorum. Underground Hydra installations are also available, along with a hellscape dimension that is “far beyond ours”.
That’s pretty much all we know about combat so far, but, as we learned previously, battling is only one portion of the game. Players will be able to retreat to the Abbey, a living hub known for demonic skirmishes.
Firaxis claims the Abbey provides hours of enjoyable exploration, gameplay and story. (There’s also a short shot of Hunter finding a Word of Power artefact which grants access to new hub areas during the trailer). It’s where players can unlock new costumes and new abilities using spoils of War. They can also upgrade their abilities with Blade’s constant watch in the yard.
The Abbey, which is home to many of the most important combat benefits, allows players to build close relationships with their heroes. Although Romancing is not allowed (though Firaxis claims it’s possible for players to make “very very very very close” friends, there are many bonding activities that can be done away from battlegrounds. These include meditating, Ghost Rider playing video games, and taking a walk with Tony Stark.
Although most details have been shared are very high-level, you can still see some gameplay footage in the trailer above and the accompanying IGN livestream. In the lead-up to Marvel’s Midnight Suns, which will be released on March 1, 2017, for the PlayStation 3, Xbox, Switch and PC, expect to see many more details.
Publiated at Wednesday, 01 September 2021 21.47:01 +0000