It’s no secret that Call of Duty’s standalone foray into the Battle Royale genre has been a huge success, which is very much thanks to the free-to-play model that has been adopted. Community reception of the title is exceptional and the data backs this fact.
Publisher Activision reports that within the first 24 hours release, Call of Duty: Warzone amassed over 6 million registered players. Since then, less than two weeks have passed since release and the title has already reached 30 million players! But how impressive are these numbers compared to the other substantial titles in the genre?
Call of Duty: Warzone
Call of Duty: Warzone released on Tuesday, March 10th, 2020; It followed a similar surprise marketing tactic to Apex Legends, where the title was officially announced only 24 hours prior to its release.
In the first 24 hours of Warzone, Activision reported that over 6 million players had dropped in. By Warzone’s fourth day, Activision reported an all-time player count of 15 million. As of March 21st, Warzone has amassed over 30 million players in just 10 days!
What a day! 24 hours in and over 6 million of you have dropped into #Warzone.
Thank you – we’re just getting started.#FreeCallofDuty pic.twitter.com/GpDKJw5QD4
— Call of Duty (@CallofDuty) March 11, 2020
EA Studio Respawn released Apex Legends on Monday, February 4th, 2019; As previously mentioned, Apex Legends released without any prior announcement or marketing.
Within its first 24 hours of release, Respawn reported in an investor call that the title had reached over 2.5 million players. By the end of its first month, Studio Head Vince Zampella reported that Apex Legends’ player base had grown to a staggering 50 million. As of October 2019, Apex Legends boasts over 70 milllion players and continues to thrive as it nears its fourth content season!
I’m so overwhelmed right now, @PlayApex broke a million unique players in under 8 hours. ❤️❤️❤️
Thank you so much for showing up and being part of this with @Respawn you are amazing!! pic.twitter.com/lvNgfwwKhl
— Vince Zampella (@VinceZampella) February 5, 2019
Fortnite Battle Royale
Epic Games released Fortnite Battle Royale on Tuesday, September 26th, 2017, two months after the release of it’s PvE Save The World mode. Unlike the aforementioned titles, Fortnite’s announcement and marketing tactics were a bit more traditional – this can be attributed to the fact that the genre wasn’t as popular or competitive at the time.
Just 24 hours after the title released, Epic Games reported that Fortnite Battle Royale had reached over 1 million players. As of March of 2019, Fortnite has reached an unthinkable 250 million players and continues to thrive even today!
Over 1 million players have partied on the Battle Bus during the first day of Battle Royale! Thank you and party on! ??? pic.twitter.com/Tdqnk8YClb
— Fortnite (@FortniteGame) September 27, 2017
It’s important to note that all of these titles released at broadly different periods of time in the gaming community. When Fortnite Battle Royale released, the genre was dominated by PlayerUnknown’s Battlegrounds; Since then, countless competitors have risen to the challenge in an attempt to draw the tens of millions of players that giants have.