“We have 11 franchises that have sold in at least 5 million units within one release as well as new intellectual property, and we are working on the most robust pipeline in our history. So we’re amazingly excited about it.
“That said, we haven’t always been able to achieve our goal of having a strong frontline release schedule in every year, even in the recent past.
“What has been great, though, is we’ve now built a company that has these very strong underpinnings of catalogue titles and ongoing titles that live on in the hearts and minds of our consumers, generating engagement and generating net bookings and profits.
“So right now, we have titles like Grand Theft Online, Red Dead Online, all the Social Point titles, and there are 5 that are successfully in market, NBA 2K Online in China, WWE Supercard, which has been downloaded more than 20 million times, and the list goes on.
“And in this past quarter, for example, catalogue sales represented about 40% of our net bookings.