Marvel’s Avengers has been one of the PS4 and Xbox One generation’s greatest unknown quantities, and fans will have to wait a bit longer to see how the game has turned out.
Square Enix announced yesterday that the superhero team-up will now release on September 4 instead of May 15 – a hefty delay of almost four months.
Despite featuring prominently in Square Enix’s E3 presentation of 2019, the game left many wondering if it’s trying to be too many things to too many people. Playable in single-player, while also offering online shared-world elements along the lines of Destiny, the game’s character models drew criticism for being inspired by the MCU but offering generic-looking faces.
The delay could allow for some extra polish, as well as any last-minute changes that developers Crystal Dynamics (of Tomb Raider) and Eidos Montreal (of the underrated Deus Ex reboot) need to implement.
Unfortunately, it also means that the game’s beta will also be pushed back – which is likely the only chance many will get to try it before launch.
Given the original May launch date, we’d have expected the beta to kick off in April, but we’re now disappointed we won’t be able to put grab our vibranium shield or Mjolnir for a bit longer.
The beta is offered as a pre-order incentive from certain retailers, including GAME.
Marvel’s Avengers – PS4
£49.99 • GET THE DEAL HERE
Marvel’s Avengers – Xbox One
£49.99 • GET THE DEAL HERE
After an initial teaser trailer in 2017, the game’s divisive E3 2019 appearance was the first real show of the game.
It’ll focus on an original story where the Avengers are torn apart by loss, and it’s up to recently confirmed protagonist Kamala Khan (better known as Ms Marvel) to reassemble them.
Playable characters also include Captain America, Iron Man, Hulk, Black Widow, Thor and even Ant-Man, with each Avenger offering a different playstyle and being playable in single-player and multiplayer modes.
Impressively, the cast includes an all-star lineup of videogame voices, including Nolan North, Troy Baker, Laura Bailey and Travis Willingham.
Explaining the delay on Crystal Dynamics’ website, studio co-heads Scot Amos and Ron Rosenberg released the following:
“To our fans,
“At Crystal Dynamics our ambition has always been to deliver the ultimate Avengers gaming experience. In order to achieve that goal, we have made the difficult decision to move the release date of Marvel’s Avengers to September 4, 2020.”
“As fans ourselves, it’s an honour and a privilege to work with these legendary characters and we know what these Super Heroes mean to us and True Believers around the world. When we set out to bring you our vision for Marvel’s Avengers, we committed to delivering an original story-driven campaign, engaging co-op, and compelling content for years to come. To that end, we will spend this additional development time focusing on fine tuning and polishing the game to the high standards our fans expect and deserve.”
“The worldwide teams working on Marvel’s Avengers sincerely appreciate the support you’ve shown us. We thrive on your enthusiasm and feedback and we can’t wait to show you more. We apologise for the delay. We’re confident it will be worth the wait.”
The announcement of the game’s delay yesterday was accompanied by publisher Square Enix also confirming a delay of around one month for Final Fantasy 7: Remake.
This article contains affiliate links, we may receive a commission on any sales we generate from it. Learn more.