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Review: King of Seas – Naval Combat Gets Grindy After A Promising Start

3DClouds, the studio behind racers such as All-Star Fruit Racing, Xenon Racer, and Race With Ryan have taken time away from the circuit and are back with a procedurally generated pirate adventure that charges players with becoming the one true King of the Seas. There’s a touch of Sid Meier’s Pirates here, a dash of Sea of Thieves and even a little Assassin’s Creed IV: Black Flag thrown into the mix for good measure. However, what starts off rather promisingly soon exposes itself to be a disappointingly shallow experience, one that’s happy to dole out repetitive fetch quests and boils the exciting, lawless life of a pirate down to nothing much more than a constant, tiresome grind.

Let’s stay positive for as long as we can here though, as things do get off to a pretty good start with an initial story setup that seems to promise plenty of intrigue, revenge and adventure. Starting out in King of Seas you’ll choose whether to play as a male or female version of the game’s central protagonist and, after a quick tutorial on how to command a tiny little Sloop, you’re thrown into a tale that sees you fight to avenge your father, clear your name and restore the rightful heir to the throne of this watery world. There’s magic, voodoo, Royal Navy bad guys, double-crossing and all sorts of shenanigans thrown into the mix at the outset and early gameplay impressions suggest this one’s got the goods to back up its tantalising narrative.

Controlling your dinky little Brigs, Sloops, Galleons and Frigates is a breeze here and it feels rather good to boot. Your speed is controlled by how many of your ship’s three sails you’ve currently got unfurled, with the left bumper slowing you down and the right speeding you up. It’s a simple system but one that allows you to pull off some pretty nifty manoeuvres during battles, slowing right down to a stop for a sharp turn and then immediately speeding up as you change direction giving you the ability to almost ‘handbrake turn’ your vessel to get the drop on enemies and line your cannons up for a blast across their bows.

Speaking of cannons, each class of ship has a different number of these lining its left and right (starboard and port?) sides and pressing ‘LT’ or ‘RT’ will fire these off at your foes. It requires good timing and positioning in order to get a clean shot on an enemy ship and choosing when to open yourself up to attack, manoeuvring your boat into harm’s way so that you can successfully unload your guns, is where King of Seas is most captivating. Add to this a number of ridiculous magic-based special moves and you’ve got yourself a combat system that’s a bit of a hoot, when everything is going your way.

For reasons explained throughout the game’s story, King of Seas enables you to outfit your craft with a host of OTT magical powers and attacks in order to help you get the upper hand in its naval battles. Our current favourite rig — a speedy and highly manoeuvrable little Sloop — has the ability to call forth a Kraken’s tentacle from the depths which smashes down onto enemy ships, it can turbo-boost out of harm’s way leaving a deadly trail of fire in its wake or even temporarily transform into an ethereal ghostly version of itself through which all incoming fire simply passes without causing damage. You can summon sharks to attack, produce supernatural clouds to confuse your prey, use your ship as a flaming battering ram and even have your crew pee on your cannons to reduce their reloading times!

New ship powers and upgrades can be found in and around the game’s map by picking up debris found floating in the water, searching wrecks, grabbing treasure from beaches, completing missions or simply buying them at a port market, and all of these come in the usual common, epic and legendary forms. Further to this you’ll also find a handful of goods and items that can be traded for a profit in the many ports you’ll happen across and there’s a basic economy at work that sees some ports offer better prices on certain goods than others at any given time. All of the cash you make from this enables you to buy new gear or purchase ships and the XP you gain as you fight and collect items gives you points to allocate to the now-expected skill tree which branches into firepower, manoeuvrability and magic upgrades.

So far, so good, then. There’s a decent premise here, the combat and basic boat controls are fine and we can absolutely get down with sailing the high seas to pick fights, find new gadgets for our ships and engage with the game’s rudimentary economy as the story unfolds. However, spend a little more time with King of Seas and things begin to unravel pretty quickly. That story, which starts off so promisingly, very abruptly ruins all of its own surprises and intrigue in a very early doors exposition dump. Combat, which is undoubtedly fun in small doses when it’s going your way, becomes extremely tedious due to a lack of fast travel that sees you respawn at the same base — usually miles away from your target — every single time you die, and side quests soon reveal themselves to be the worst kind of repetitive fetch quest filler.

Indeed, after an hour or two this game descends into an utterly relentless and punishing grind that it doesn’t even try to hide. Very early on we had a main campaign mission that charged us with defeating a ship that was several levels above ours, one that kicked our pirate ass immediately every time we approached it. So, in order to level up (at this point we didn’t know the enemy ship would level up alongside us) we decided to do some side quests, taking on three different missions, all of which turned out to be exactly the same as the campaign mission we were having trouble with, every one of them wanting us to go destroy this very same high level boat. We eventually discovered — with no help from the game — that we could buy a power from a port’s carpenter which saw us pass this first major test of our skills, but it wasn’t before we’d spent a good few hours grinding for money and XP, raising our level slowly, dying, being respawned on the other side of the map and painstakingly travelling all the way back to have another go. It really does feel overly punitive and even on normal difficulty this game will punish you incessantly for the first handful of hours before you get a few decent powers and abilities to take into combat.

To make things even more infuriating, there also seems to be little real rhyme or reason to how much damage you take in a battle here, sometimes an enemy will sink you in two shots, sometimes you’ll seem almost impervious to cannon fire. Damage is split into three sections, crew, hull and sails, which should work to give the combat a little strategy as you can switch between three types of ammo to target each of these elements of an enemy craft. However, in practice it doesn’t really seem to make a great deal of difference and we ended up forgetting about switching ammo types, relying almost entirely on our supernatural abilities to fight from range as getting up close and personal is such a crap-shoot. Add to this one-shot kills from random tentacles that rise out of the depths and wreck your boat, constant interference from other craft turning 1v1 battles into messy free-for-alls, and a system of repairs that sees you constantly run out of materials to patch up damage and the combat here very quickly becomes a drag — which is truly unfortunate as combat really is all that King of Seas has got to offer.

Everything outside of the ship battles in this game is distinctly basic. The economy is simplistic, finding treasure and upgrading your ships is initially exciting but soon becomes repetitive and tedious, slowly uncovering the world map is a grind and the whole thing feels like it has absolutely run out of ideas a few hours in. As an example of this, another mission later in the story drops all pretence of effort entirely and tells you to simply get yourself levelled up to 35 in order to continue the main campaign. We were at level 29 when this happened and were therefore expected to just grind for several hours, wasting our time engaging with boring, heavily repetitive side quests, picking up items for XP, sinking ships for XP, slowly trudging around the world ad nauseum in order to make our way to level 35 so we could get on with the narrative. It’s not good.

We haven’t really mentioned the map yet either. We’re not sure we’ve ever had to open a game’s map so often to check where we’re headed and it’s a mystery why the developer didn’t simply add a waypoint to the game’s UI to save us from having to constantly pause the action to see where our objective is located. Also, while we’re at it, why is a level 17 quest to deliver a cake or some rum far easier than a level 7 quest to attack a ship? Why do we earn almost as much XP for quickly picking up a bit treasure as we do for engaging in a full-on naval battle that takes several attempts to complete? There are many nonsensical elements to this game, many of which are very poorly explained, if they’re explained at all.

There are some pretty serious performance issues on Switch, too. The game constantly stutters as you traverse its seas, repeatedly stalling for a split-second as it struggles to keep up and load in new areas. Water textures can also be seen materialising in front of your craft at all times as you move around and the framerate has a habit of tanking quite badly when more than two ships engage in combat with each other.

In the end, King of Seas is a real disappointment, a good-looking little pirate game that has all the important bits and pieces in place, starts off promisingly enough, but then suffers death by a thousand self-inflicted cutlass wounds. The combat is serviceable, even fun in short bursts, but it grows tedious thanks to frustrating insta-kills, no fast travel option and confusing damage mechanics. The story dies a death early doors and everything else on offer really is time-wasting filler; a constant grind that very quickly saps any desire you may have to stick with this one to its conclusion. If you’re absolutely desperate for some pirate ship shenanigans you may well find a few hours of fun here, but beyond that this is one high seas adventure that’s pretty hard to recommend.

Conclusion

King of Seas gets off to a pretty decent start with a promising story and combat mechanics that are initially fun to engage with. However, the repetition isn’t long creeping in. This is a game that’s seriously lacking in any sort of depth, jettisoning much of its early promise in favour of a bog-standard narrative, hugely repetitive side quests, overly punitive combat that thinks nothing of wasting your time and a constant, mind-numbing grind that very quickly becomes a tedious waste of effort. If you’re absolutely desperate for a high seas adventure, there’s still a measure fun to be had with the combat in brief stints here but, beyond that, this one really is more of a Sir Francis Drag than a Sir Francis Drake.

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This post originally appeared on Nintendo Life | Reviews

Prepare to Weigh Anchor with King of Seas

Pirates, plunder, and a procedurally generated world await in 3DClouds’ brand-new, single-player pirate adventure King of Seas. Framed for the murder of your father, cast away from the only life you’ve ever known and with no choice but to turn to piracy, King of Seas takes you out onto the unforgiving and ever-changing sea to embark upon a story of redemption and betrayal.  

A pirate game would be remiss without, well, pirate ships! King of Seas is built around strategic navel combat, meaning you’ll have to keep an eye on the wind direction, stay out of the trajectory of errant cannonballs, and line up the perfect shot to banish enemy ships to Davey Jones’ locker. With each enemy ship you trounce in combat, the bounty on your head will grow, and as it does, you’ll be able to take on a myriad of the most famous pirates in history, truly becoming the King of Seas.

King of Seas

Taking to the seas in your very own pirate ship, customize everything from bow to stern (front to back for you landlubbers); different weapons can be equipped for maximum damage to enemy vessels, figureheads can be equipped to improve various stats, sails can be swapped out to increase speed, and a whole host of other changes will make even the most sea-hardened captain think twice before engaging.

Sailors hankering for a vast world to explore will not be left disappointed in King of Seas as the world is procedurally generated; the layout of the sea, rock formations, volcanoes, fishing points, pirate hides, and islands – with their irresistible lure of treasure – will be different for everyone.  

King of Seas

Conditions out at sea are ever-changing, affected by a day/night cycle and a dynamic weather system; use the wind to fill your sails and cut through waves at breakneck speed, but be wary of storms. The sea is a cruel mistress, and unprepared sailors will regret their decision to take on mother nature when she tears down mastheads and rips up planks, causing damage to even the most expertly built vessels.

The driving force behind every act of piracy is treasure… except, you know, clearing your name and reclaiming your home. The islands and oceans of King of Seas are a veritable goldmine of loot just ripe for the picking: shipwrecks with unrecovered hordes litter the open ocean while Xs dot across the inhospitable island. Treasure is just waiting for a greedy pirate armed with a shovel to go and pilfer the plunder.

King of Seas

After a long day (or night) at sea, dock at one of the many ports available in King of Seas, although we’d recommend making sure it isn’t inhabited by somebody you’ve stolen from or attempted to murder recently. Murderous ideations aside, ports in game offer a chance to trade loot, buy upgrades for your ship, and even enlist new crewmates to help you on your journey, improving the stats of your keel and your chances of survival.

Booty isn’t the only driving force behind the pirate life, and quests are available from ports across the world, providing you with loot, gold, and maybe even a chance to unearth the truth so you can make your way back home and claim the justice you seek.  

King of Seas

We look forward to welcoming you to the crew in King of Seas on May 25 when it launches on Xbox One and Xbox Series X|S! Adventure, treasure, and piracy awaits me hearties!

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King of Seas

Team17 Digital Ltd.

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“Cannon shots echo on the seven seas as on the horizon the sun rises on a new dawn of pirates. Drop your moorings, unfold the sails and launch yourself into the heart of the storm shaping your empire. The murder of your father will not be forgiven”. King of Seas is an Action Role playing game set in a deadly procedurally generated pirate world. In a ferocious plot you will fight to regain what has been taken away and embark on an epic adventure in a fantastic world, filled with battles, lost islands and treasures. A universe full of amazing characters and breathtaking missions will keep you anchored as you strive to become the king of all pirates. MAIN MECHANICS Story: A series of quests guide you on your journey and uncover the intriguing characters of the King of Seas world who will lead you to the next path of your epic adventure. Procedural Generation: Dive into a lush, procedurally generated world that constantly refreshes the exploration mechanics within each new game. Dynamic World: The world reacts to your every action, naval routes change and with each conquered settlement the difficulty adapts to constantly give you a more challenging time. Map: A thick fog will ensure travelling towards objectives is not plain sailing, after all wouldn’t you want to lose the joys of exploration !? Navigation system: Atmospheric effects influence gameplay. Sail during a storm at your own risk, escape the enemies and always remember to carefully watch the wind direction to stay in control during battles. The strategy starts here. Ship customization: Five types of highly customizable ships through an equipment and skill system, just as in any true role-playing game! Combat system: Not only cannon shots and nautical strategy but also speed and spectacle, thanks to a set of more than 20 skills to choose from and three branches of talents to suit any playstyle. SECONDARY MECHANICS Special Missions: Extra rewards await you upon completion of these secondary missions, each settlement you conquer will be the source of new adventures! Treasure hunt: Secret maps are hidden in the abyssal depths, find them and obtain directions to submerged treasures! Trading: Each settlement produces specific products with their own market value. Buy them at the lowest price possible and sell them to other settlements where they are in demand. Buy low, sell high, this is the basis of trade! Fishing: Find as many as 30 varieties of fish living below the ocean surface. Fish them all but be careful to observe the time of day and weather conditions… Ranking: Every battle won will drive up the bounty on your head, compare it with the most famous pirates of history. Be the King of Seas! Multiple difficulties: The difficulty level adds a substantial multiplier to the bounty obtained in the game. How much will you be able to generate in hardcore mode?

Author: Rebecca Nicol, Junior PR & Events Manager, Team17
This post originally appeared on Xbox Wire

Elvis: Tearful night girlfriend Anita forced The King to tell the truth 'He was crying'

He had flown Priscilla to America, promising her parents he would not take her out of Memphis, but instead whirling them away on a secret romantic trip to Las Vegas.  

And then, one evening at home, Wood overheard a conversation between the star and his father, Vernon.

Wood recalled: “When I was coming down the back stairs into the kitchen, I heard Elvis say, ‘I’m having the hardest time making up my mind between the two.'”

Devastated, she marched into the room and forced Elvis to admit what was going on. 

The evening ended with both of them in tears.

LISTEN TO ELVIS AND ANITA SINGING BELOW

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This post originally appeared on Daily Express :: Entertainment Feed

Elvis Presley watches: Why the King was gifted diamond-encrusted Tiffany Omega watch

Elvis Presley became a worldwide phenomenon because of his popular music, but his style and fashion sense also added to his gravitas as a unique star. The white jumpsuits, coifed black hair and cowboy boots made sure he always stuck out from the crowd. Even into his final years performing at Las Vegas the star wore tasselled capes and rhinestones, but none of his looks were complete without one of his iconic timepieces.

Elvis had a number of watches that he boasted throughout his career, which he kept safe at Graceland

One of the most iconic pieces the King of Rock and Roll owned was an Omega watch.

The brand is best known for producing James Bond‘s watches of choice, but this one was different.

The pale face of Elvis’ Omega watch was matched alongside a separate, smaller-windowed second hand at the six o’clock position.

READ MORE: Elvis: Playboy model was only actress who DIDN’T want to star with him

This Omega watch in particular was special as it was custom made by the Swiss watch brand in collaboration with the jewellery company Tiffany & Co. Both companies were featured at the 12 o’clock position on the watch.

As if the 18k white gold watch wasn’t flashy enough, the bezel of Elvis’ watch was custom-made with 44 brilliant-cut diamonds surrounding the edge of the timepiece.

The watch was a Christmas gift from the president of RCA Records at the time.

It was given to Elvis as a reward for selling more than 75 million records worldwide – a number which was completely unheard of until he did it.

This wasn’t the only extravagant watch Elvis had in his possession, however.

The star also owned a number of Rolexes, one of which has stood out to watch collectors and horologists for decades.

The Rolex King Midas was a solid gold-plated watch that was like nothing else on the market at the time.

It was asynchronous and didn’t have any markings on its face, other than the hands themselves and the Rolex branding.

Elvis also wore a triangular-shaped watch on the set of his 1961 movie Blue Hawaii.

The Hamilton Ventura went down in history as one of the first-ever Quartz (battery-powered) watches made – and the King had the pleasure of wearing it.

The Hamilton Ventura later sold at auction for $ 52,500 in 2012.

SOURCE

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This post originally appeared on Daily Express :: Entertainment Feed

Elvis co-star and Playboy model Stella Stevens' brutal warning about filming with the King

Elvis Presley stars in trailer for 1962 film Girls! Girls! Girls!

Stella was born in Mississippi and raised in Memphis, just like Elvis. She also had a tough upbringing with no hint of a Hollywood future – marrying childhood sweetheart Herman Stephens in 1954 at just 16. Within three years she was a divorced mother of one (future actor Andrew Stevens) but she put herself through night school and enrolled at Memphis State University where she was quickly spotted in amateur dramatics. She dropped out to head off to Hollywood and was soon under contract to 20th Century Fox and then Paramount from 1959 – who would drag her, almost kicking and screaming, onto screen with Elvis.
Stella’s career was a mass of contradictions. In 1960 she won the Golden Globe for New Star of the Year – Actress, but she was also Playboy’s centrefold Playmate of the month that January. 

She later said: “You have to be realistic. Playboy has an enormous circulation, and getting into Playboy increases recognition. People know they’ve seen you somewhere. The recognition factor.”

For a while it seemed she had been proven right, becoming one of the most photographed women of the 1960’s (artistic and X-rated), but her film career and dreams of being a director ultimately suffered. 

As early as 1962 she was fighting with the studios and famously challenged Elvis about the films he was making and then later became one of the only stars to ever badmouth The King. 

READ MORE: Elvis Presley: Secrets of the TV room – What was hidden in the wall?

Elvis Presley and Stella Stevens

Elvis Presley and Stella Stevens (Image: GETTY)

Elvis Presley co-star Stella Stevens in Girls Girls Girls

Elvis Presley with co-star Stella Stevens in Girls Girls Girls (Image: GETTY)

Elvis Presley co-star Stella Stevens in 1965

Elvis Presley co-star Stella Stevens in 1965 (Image: GETTY)

Stella made no secret of her unwillingness to make 1962’s Girls! Girls! Girls!

In 2004 she said: “I was sent the script by Paramount to read. And I thought, ‘Hm, he’s from Memphis, and so am I. That’s a good idea to put us together.’ So I read the script. I wound up throwing it across the room! I thought, ‘What a piece of sh**. I’m not going to be in this.'”

Even when the studio threatened to blacklist her, Stella would not back down.

She added: “I said, ‘I’ll starve. I don’t care. My child will starve because of you, and we will die because of you, because I will not do this junk.’ So they said, ‘please reconsider’, and they promised that my next film would be with Montgomery Clift. And I said, ‘Oh, well, yes. Okay, I’ll do the Elvis picture. It’s only six days’ work, and I’ll just forget about it.'”

Elvis Presley co-star Stella Stevens in Girls Girls Girls

Elvis Presley with co-star Stella Stevens in Girls Girls Girls (Image: GETTY)

Elvis Presley co-star Stella Stevens in 2002

Elvis Presley co-star Stella Stevens in 2002 (Image: GETTY )

Girls! Girls! Girls! was a standard lightweight Elvis vehicle but critics had already started to criticise the formula, which lasted through to 1969.

In a 1967 interview Stella said: “One day I said, ‘Elvis honey, why do you do this crap?’ He pondered and said, ‘Don’t knock success, Stella.’ Which is true. The odds against getting anywhere in the movies are so great that if you realized beforehand, you’d stay home.

“Anyway, never be in an Elvis movie. His fans come for the sole, purpose of seeing Elvis. They don’t look at anyone else on the screen.”

In the 1960s Stella was still speaking relatively carefully in interviews, but later in life she opened fire with both barrels on the film’s director Norman Taurog and Elvis himself.  

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Elvis and Stella Stevens

Elvis and Stella Stevens (Image: GETTY)

In 1994 she said: “What I remember is him (Taurog) screaming at me at the top of his lungs in front of the cast and crew… It embarrassed me in front of everybody. I’ve never been talked to or treated like that.”

Stella claimed she was received little support, including from Elvis: “He was drunk in Hawaii and on the set when he sang Return to Sender or at least acting like he was and telling me he was. He was drinking Hawaiian Rum Punches, and they punched him just about out.

“He was also showing me what he called his Bible; his book of colour plates of every pill and capsule ever made and sold by pharmaceutical companies. Drinking and taking pills seemed to be his main interest.”

Stella Stevens and Jerry Lewis in The Nutty Professor

Stella Stevens and Jerry Lewis in The Nutty Professor (Image: GETTY)

Stella Stevens and Jerry Lewis at the Nutty Professor reunion in 2004

Stella Stevens and Jerry Lewis at the Nutty Professor reunion in 2004 (Image: GETTY)

Elvis’ drug consumption is well-documented, but many around him have also testified that the star tried not to drink excessively because he knew he was prone to rages when he was under the influence of alcohol.

As for Stella, her hopes of filming with Montgormery Clift were sunk whe he was forced to pull out of their film Too Late Blues – ironically because he was battle his own alcoholism – and he was replaced with Bobby Darin.

Stella went on to make the highly regarded comedy, The Nutty Professor with Jerry Lewis in 1963, and the Dean Martin spy spoof The Silencers in 1966. 

Unusually, for a Hollywood star she also appeared in two more Playboy spreads, in 1965 and 1968, as well as men’s magazine Adam in 1967, which was promoting her “nude shower scene from The Rage.”

Elvis Presley co-star Stella Stevens appeared in magazines like Playboy and Adam

Elvis Presley co-star Stella Stevens appeared in magazines like Playboy and Adam (Image: GETTY)

Despite asprirations to do serious work and a talent for comedy, Stella rarely found the kind of film roles she wanted.

In 1970, she starred opposite Jason Robards in Sam Peckinpah’s The Ballad of Cable Hogue, and The New York Times said: “It is Stella Stevens, at last in a role good enough for her, who most wonderfully sustains and enlightens the action.”

She followed that with a highly-regared turn as a “tart with a heart” in the 1972 smash The Poseidon Adventure but her career began to gravitate towards television. Subsequent big screen roles were generally limited to exploitation horror movies, usually with nudity involved like 1972’s Slaughter and 1986’s Monster In The Closet.

Elvis Presley co-star Stella Stevens in The Poseidon Adventure

Elvis Presley co-star Stella Stevens in The Poseidon Adventure (Image: GETTY)

Elvis Presley co-star Stella Stevens in 2012

Elvis Presley co-star Stella Stevens at teh Poseidon Adventure 40th Anniversary in 2012 (Image: GETTY)

In a 2004 interview Stella reflected on the impact Playboy had on her career: “It was a double-edged sword. It did as much harm as it did good.

“To try and have a career as a serious actor after being in that magazine was very difficult. To try and become a director has taken me over 30 years, something that other people with far less talent have done far sooner. They did not, however, start out as sexpots.

“That starting point (as a sexpot) is so far below level. You might think it elevates someone to call them a sexpot, but it does not.  It’s a derogatory term.  It’s hard, after that, to just come up to being a human being.

“When Sesame Street first came on the air, I begged to be able to do the alphabet–anything.  They would not allow me on there. I wasn’t allowed in certain magazines. I was blackballed from anything decent after that.”

Elvis Presley co-star Stella Stevens in The Dukes of Hazzard TV movie

Elvis Presley co-star Stella Stevens in The Dukes of Hazzard TV movie (Image: GETTY)

Even so, Stella worked solidly in television throughout the 1970, 1980s and 1990s, including a Dukes of Hazzard TV movie and long-running roles in the soap operas Flamingo Road and Santa Barbara.

In 1989 she also achieved her dream of directing a movie with the comedy The Ranch, which starred her son Andrew Stevens.

From 1983, Stella was in a relationship with Grammy-winning rock guitarist Bob Kulick, who died last year. After selling her Beverley Hills home, she now resides in an Alzheimer’s care facility in Los Angeles.

Author:
This post originally appeared on Daily Express :: Entertainment Feed

Elvis Presley’s family on how The King would have handled teenage Lisa Marie’s boyfriends

Elvis Presley’s only child Lisa Marie was just nine-years-old when her father died on August 16, 1977. Sadly The King didn’t live to see his daughter grow up, but now their family have shared how they think Elvis would have handled a teenage Lisa Marie bringing boyfriends home to Graceland. A fan sent in the question to Elvis’ cousins, who run the Memphis Mafia Kid YouTube channel, for their expert advice.
Danny Smith, who knew Elvis Presley and Lisa Marie Presley as a child, responded to the question, having consulted his Memphis Mafia parents Billy and Jo Smith.

The question was: “Had Elvis have lived longer, how would you imagine he’d handle a teenage Lisa bringing boyfriends home.”

Elvis’ cousin replied: “Elvis was open-minded…he would probably have that father talk.”

Danny reckons The King would have said to a boyfriend of Lisa Marie: “Son, I could be your best friend or I could be your worst damn enemy. You choose.”

READ MORE: Elvis Presley’s Graceland bedroom: The King ‘liked it dark and cold’

Danny added: “As Lisa matured and got into [boys], I think he would have been just like he was when she was a child.

“Like a lot of fathers are over their daughters. Somewhat overprotective, but want[ing] to lead her and let her live life and go through life.”

A few years ago, Lisa Marie spoke of growing up at Graceland with her father on CBS’s The Talk.

She said: “He and I spent a lot of time together upstairs; the upper part of Graceland is basically his room and my room.”

Lisa Marie would take full advantage of how her father was a night owl who would be asleep when she was up.

She remembered: “He would sleep all day so me and my friends pretty much had the run of Graceland.

“And I knew that nobody was going to tell me what to do because they would get fired. I was, truly a terror to be honest.”

When asked what traits of her father’s she has, Elvis’ daughter replied: “His personality and intensity levels I can emulate pretty well.”

Elvis left the Graceland estate to Lisa Marie and the Memphis mansion was opened to the public as a museum in 1982.

Today the property is the second most-visited home in the US after The White House.

While fans can tour the mansion, the upstairs remains off-limits as it was The King’s private space in life, so remains so in his death.

Nevertheless, it’s Lisa Marie’s request that those rooms are perfectly preserved like Elvis just got up and left.

Author:
This post originally appeared on Daily Express :: Entertainment Feed

Elvis Presley’s Graceland upstairs bedroom: The King ‘liked it dark and very, very cold’

Danny, who was a teenager when he knew The King, replied: “Yes, Elvis liked it dark and he liked it very, very cold.”

In fact, it was so cold that Memphis Mafia member Lamar Fike would joke that you could hang meat in there.

So when his friends were hanging out in his bedroom, Elvis would hand out sweaters and racquetball jackets to keep others warm.

The King’s cousin added: “When he was at the hospital, he put aluminium foil over the windows, to keep the light out, to keep it darker.”

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This post originally appeared on Daily Express :: Entertainment Feed

Elvis Presley: Joanna Lumley was ‘appalled’ by lack of respect for The King when he died

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This post originally appeared on Daily Express :: Entertainment Feed

Just like millions around the world, Joanna Lumley grew up listening to the incredible music of Elvis Presley. In fact, just a couple of years ago, the 75-year-old made a documentary about The King and met Priscilla Presley at Graceland. The former Bond girl and Ab Fab star is more interested in the younger Elvis but remembers the shock of his untimely death.
Speaking with the Radio Times around the time of her Elvis Presley documentary, Lumley said: “I’m not interested in the last two years of his life when he over-ate and was hooked on prescription pills, and he looked ill, sad and revolting.

“Those times weren’t really Elvis. People didn’t really know what he was going through.”

Elvis was just 42-year-old when he died of a heart attack at Graceland on August 16, 1977.

At the time, Lumley was shooting The Avengers in Canada and was “appalled” by how the press reported his passing.

READ MORE: Joanna Lumley tours Graceland to make documentary about idol Elvis

Sally told us: “I’ve always been an Elvis fan and I’ve always had those questions like why does he turn to the prescription medication? Why does he die in such a similar way to Gladys at a similar age?”

“I felt like there had to be a correlation there because they weren’t both taking the same prescription medication and why does he have all these really geriatric diseases very young in life with glaucoma, heart disease, diabetes, arthritis and different things like that?

“When I discovered that his maternal grandparents were first cousins, I just thought from a fan perspective, maybe this is part of that answer to the why question that all Elvis fans have. I felt an obligation to this story to full investigate it and that only grew the deeper I got into the project.”

And then the author found that as she delved further into The King’s health history, she didn’t have to theorise anything at all.

Sally added: “Just from what we knew, I was able to build a very strong case for all the ailments he had and either where they came from or certainly prove that they were certainly present before fame.

“And that was really the real goal, because if we can show he had serious illness prior to fame then we know the prescription medication didn’t cause it – for example his colon problem, I was able to trace that back to the Presley family.

“It’s something that Elvis dealt with her entire life but it’s often set aside as ‘Well the prescription medication will have slowed his bowels and that would have caused it.’”

Elvis: Destined To Die Young is out now and available to purchase here.

READ THE RADIO TIMES ARTICLE HERE.

'Pompous' Prince Charles compared to 'Dumbledore' as future king appears in new video

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This post originally appeared on Daily Express :: Life and Style Feed

Harry’s Earth Day message for the African Parks charity of which he is president read: “As we now begin to move towards an era of global recovery and regeneration, it’s critical that we continue to look at the strengthening and protecting of biodiversity, not just as a value we hold—but as a responsibility that is vital to our way of life.”

“On this Earth Day, I reflect on generations of conservation champions, including my late grandfather, and feel proud and energised to continue doing my part in this legacy.

“This year especially, I join the incredible African Parks team and communities around the world in shared dedication to our environment and collective wellbeing.”

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New Babylonian God joins Smite in King of Uruk Update

Gilgamesh, King of Uruk, dropkicks his way onto the battleground of the gods in Smite’s newest update – available now!

As the hero of an incredible Sumerian epic, Gilgamesh is a questing, adventurous king. In Smite, he faces off against a tyrannical Tiamat. His gods had whispered of Tiamat’s return and his destiny to defeat her. With sword in hand, Gilgamesh eagerly leaps into battle in hopes to fulfill his final quest.

When designing Gilgamesh’s visual design, the team wanted to make sure he felt like a king. Looking at ancient art, specifically how ancient civilizations depicted their kings, we were able to incorporate the features and culture of the Babylonian people. During the artistic process, we had clear goals: a strong, fit, male figure that would be culturally accurate. To balance his identity of a king and adventurer, Gilgamesh is adorned with gems and a crown while also ready for battle, carrying a sword and wearing armor. If you look closely, his armor includes a lion and a bull which are both references from his epic. It was said that Gilgamesh acquired powerful artifacts on his journeys and quests, which we wanted to portray as a general theme.

Gilgamesh is a warrior who takes a hands-on approach to combat. He brings a lot of brute-force strength and is quite the tactician. His passive ability is a unique quest that requires him to venture to a map location. Successfully reaching the location will grant Gilgamesh a random Tier 1 item. I alluded to this earlier, but Gilgamesh does indeed have a drop kick ability, launching back his opponents. This ability pairs well with his ultimate: Winds of Shamash. Gilgamesh calls upon the god Shamash to create a ring of wind, slowing and damaging enemies. The drop kick will throw enemies right in the middle of the winds. Be sure to try out this combo and let me know how it feels!

This update also introduces the first Living Conquest Map update: The Rising Storm. Offended by King Gilgamesh’s challenge, Tiamat summons an intense lightning storm that covers the map. You’ll notice the darker skybox and lighting changes as your play. She also commands her hanging gardens to overgrow with dangerous plant life. Introducing a new gameplay mechanic, Vine Walls will spawn in specific places around the jungle. Players must destroy the walls with basic attacks and they cannot walk through these obstacles. To read all of the map changes for the King of Uruk update, check out our patch notes.

Smite in King of Uruk Update

And finally, I want to remind everyone that the Talons of Tyranny event is still ongoing! New to the event is Headless Horror Chiron, Lady of the Sea Discordia, and Tormented Soul Medusa, the newest reward. Don’t forget that you can get all these skins and all future Talons of Tyranny skins with the Buy All function. This will instantly unlock the Tier 5 Forgotten Gods Chaac Skin.

I hope that everyone enjoys playing as Gilgamesh and I can’t wait to see you all on the battleground.

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Enter the Battleground of the Gods Join 35+ million players in SMITE, the world’s most popular action multiplayer online battle arena. Become a legend of myth, enter the Battleground of the Gods, and play FREE now! 100+ Gods Unleash each deity’s unique strategies, legendary weapons, and earth-shattering powers. Rain lightning down upon your foes as Zeus, assassinate from the shadows as Loki, or transform and trick your foes as the Monkey King, Sun Wukong. Which God will you choose? Unique Perspective Unlike other MOBAs, SMITE puts you directly onto the battlefield with a third-person action viewpoint. From blind-side ambushes to aimed shots, a new pantheon of strategic possibilities awaits. Become Godlike Never played a battle arena before? Don’t worry. Auto-buy, auto-level, and the deathmatch-like Arena mode let you jump right into divine MOBA action. Aspiring pro? Top the ladders, join a competitive team, and you too could be playing at the SMITE World Championship. © 2012 – 2021 Hi-Rez Studios, Inc. “SMITE”, “Battleground of the Gods”, “Titan Forge Games”, and “Hi-Rez Studios” are trademarks or registered trademarks of Hi-Rez Studios, Inc. in the U.S. and/or other countries. All trademarks and copyright material are property of their respective owners. All rights reserved.

A.J. “TitanAjax” Walker, Smite

This article originally appeared on Xbox Wire