Tag Archives: Movement.

Creating the Unique Movement of Blue Fire


  • One thing remained the same throughout all development, the focus on movement and player controller at the core of everything.
  • We slowly unraveled the DNA of Blue Fire and realized how this very fast, hard and precise 3D platforming worked in the interconnected adventure type of world we wanted to create
  • We’ve had a blast seeing players mix their favorite abilities and power ups to personalize Blue Fire’s experience, and are now eager to see the Xbox community bring our hero to life.

A small glowing character stands in the middle of a bridge, alone in the dark. As you move forward you begin to feel the ease and fluidness in the controls, you jump and move gracefully through both the air and the ground, performing jumps, double-jumps, dashes, and attacks that all blend with momentum and give both great satisfaction as well as a very fast and precise control over the small creature on screen.

As you reach the end of the bridge you discover a big platform and pile of rubble at its center. The rubble awakens and springs to life as it resembles the form of an antagonist. This pretty much describes the first playable demo of Blue Fire we developed!

Blue Fire

Now, two years later, we’re thrilled to be launching Blue Fire on Xbox! We’ve had a blast seeing players use the movement set we’ve created and mix their favorite abilities and power ups to personalize Blue Fire’s experience, and are now eager to see the Xbox community bring our hero to life.

A lot has changed since the start of development — I wouldn’t even know where to start — but one thing remained the same: the focus on movement and player controller at the core of everything. We always envisioned Blue Fire as a game that would have a unique twist and original innovative ideas along with many familiar elements. And very early on, we knew that our uniqueness would come primarily through the combination of our movement with our world structure and level design.

Blue Fire

But shaping this uniqueness was not something that came easy or that we were able to define from the start. It was rather a long exploration, a lot of thinking, brainstorming and testing.

For quite a while we worked only on the controller, making it feel really good, super fast and precise. We tested a lot of abilities and powers, including double jump, spin attack, dash and double dash, aerial hits and more. There was even a time when we made the main character slide on ledges as if it was skating lol. When we were comfortable with how it was feeling we started trying different situations, distances and mechanics that could work with it and were engaging.

Blue Fire

As we advanced, we slowly unraveled the DNA of Blue Fire and realized how this very fast, hard and precise 3D platforming worked in the interconnected adventure type of world we wanted to create. Through testing and iteration, we learned the ins and outs of this platforming formula and further developed and polished our controller.

We didn’t have any exact references of games that had the type of 3D controller and world structure we were making and could only look at specific snippets of other games, mainly 2D hardcore platformers, metroidvania games and 3D platformers. In a way I guess we mixed these genres, but uncovering what that blend would even look like was quite a task and there were many things we had to discover on our own.

Blue Fire

We faced many challenges and were very careful about which battles we chose to fight and the ones we decided to pass on. The ability to improve the player controller throughout the game rather than the player inventory or actual stats was hard to balance with the nonlinear experience we wanted to deliver. In the end, we had to sacrifice a bit of the non linearity for a pretty straightforward progression in the first third of the game, while adding a lot of side content and quests further in, to not lose the non linear adventure feel.

We also had so many optional platforming upgrades that we had to balance the level design in the late game in a way that it wouldn’t be too easy for players that had them all and at the same time wouldn’t be too hard for players that didn’t. We eventually found a good balance by making sure that players would run into a good amount of upgrades early on, rewarding exploration and side questing and discreetly guiding them towards secret areas.

Blue Fire

Another way in which we delivered on this was creating optional yet very rewarding challenges named “Voids” that were extremely difficult in terms of platforming. This balanced the difficulty for very good players that had collected many power ups, so everyone could have a tough challenge at any time – since it was part of the core of the game.

We learned a lot about our formula during development and even more upon launching the game and seeing player’s feedback. We’re now really looking forward to applying that experience and knowledge and starting to work on our next project!

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Blue Fire

Graffiti Games


$ 19.99

$ 15.99
Xbox One X Enhanced

A Dark World Awaits – Travel through the perished world of Penumbra to explore unique areas filled with diverse enemies, sharp 3D platforming challenges, quests, collectibles, and more.

Embark on an extraordinary journey through the desolated kingdom of Penumbra and discover the hidden secrets of this long-forgotten land. Explore mystical temples, encounter survivors and take on strange quests to collect valuable items. Along your adventure, slash your way through daunting adversaries, roam across mysterious and abandoned regions, leap through deadly traps and ultimately master the art of movement.

Cortical Surface Changes Tied to Movement Disorders in Schizophrenia

Patients with schizophrenia and parkinsonism show distinctive patterns of cortical surface markers compared with their counterparts without parkinsonism and with healthy controls, results of a multimodal magnetic resonance imaging study suggest.

Dr Robert Christian Wolf

Sensorimotor abnormalities are common in schizophrenia patients, however, “the neurobiological mechanisms underlying parkinsonism in [schizophrenia], which in treated samples represents the unity of interplay between spontaneous and antipsychotic drug-exacerbated movement disorder, are poorly understood,” wrote Robert Christian Wolf, MD, of Heidelberg (Germany) University, and colleagues.

In a study published in Schizophrenia Research (2021 May;231:54-60), the investigators examined brain imaging findings from 20 healthy controls, 38 schizophrenia patients with parkinsonism (SZ-P), and 35 schizophrenia patients without parkinsonism (SZ-nonP). Wolf and colleagues examined three cortical surface markers: cortical thickness, complexity of cortical folding, and sulcus depth.

Compared with SZ-nonP patients, the SZ-P patients showed significantly increased complexity of cortical folding in the left supplementary motor cortex (SMC) and significantly decreased left postcentral sulcus (PCS) depth. In addition, left SMC activity was higher in both SZ-P and SZ-nonP patient groups, compared with controls.

In a regression analysis, the researchers examined relationships between parkinsonism severity and brain structure. They found that parkinsonism severity was negatively associated with left middle frontal complexity of cortical folding and left anterior cingulate cortex cortical thickness.

“Overall, the data support the notion that cortical features of distinct neurodevelopmental origin, particularly cortical folding indices such as [complexity of cortical folding] and sulcus depth, contribute to the pathogenesis of parkinsonism in SZ,” the researchers wrote.

The study findings were limited by several factors, including the cross-sectional design, the potential limitations of the Simpson-Angus Scale in characterizing parkinsonism, the inability to record lifetime antibiotics exposure in the patient population, and the inability to identify changes in brain stem nuclei, the researchers noted. However, the results were strengthened by the well-matched study groups and use of multimodal MRI, they said.

Consequently, “these data provide novel insights into different trajectories of cortical development in SZ patients evidencing parkinsonism,” and suggest a link between abnormal neurodevelopmental processes and an increased risk for movement disorders in schizophrenia, they concluded.

The study was funded by the German Research Foundation and the German Federal Ministry of Education and Research. Wolf and colleagues disclosed no conflicts.

This story originally appeared on MDedge.com, part of the Medscape Professional Network.

This post originally appeared on Medscape Medical News Headlines

Bowel cancer: The unusual sensation relating to bowel movement that may be a warning sign

Bowel cancer is the fourth most common cancer in the UK and the second biggest cancer killer. Over 42,000 people are diagnosed with bowel cancer every year in the UK. Around 268,000 people living in the UK today have been diagnosed with bowel cancer. Spotting the unusual early warning signs is key with any type of cancer. What should you look for?

The National Library of Health describes tenesmus as being a potential warning sign of cancer.

The health site said: “Tenesmus or the feeling of having to defecate without having stools, pain upon defecation, or sciatica can be symptoms of rectal cancer.

“Sciatica is an ominous symptom, signifying locally advanced rectal cancer with major neural involvement by the tumour.”


Rectal tenesmus is a feeling of being unable to empty the large bowel of stool, even if there is nothing left to expel.

Several medical conditions can cause tenesmus.

These include inflammatory bowel disease, bowel cancer and disorders that affect how muscles move food through the gut.

The condition can be painful, especially if there is cramping or other digestive symptoms alongside it.

The symptoms can come and go, or they may persist long term.

Tenesmus often refers to cramping rectal pain and gives a person the feeling that they need to have a bowel movement, even if they’re already had one.

Who’s at risk of developing bowel cancer?

Your risk of developing bowel (colon and rectal) cancer depends on many things including age, genetics and lifestyle factors.

Many studies have shown that eating lots of red and processed meat increases the risk of bowel cancer.

According to Cancer Research UK, it is estimated that around 13 out of 100 bowel cancer cases in the UK are linked to eating these meats.

Processed meat is any meat that has been treated to preserve it and/or add flavour – for example, bacon, salami, sausages, canned meat, or chicken nuggets. And a portion is about two sausages or three slices of ham.

This post originally appeared on Daily Express :: Health Feed
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Coronavirus outrage after Britons told no movement to June 21 freedom EIGHT times

Matt Hancock gives update on June 21st plans

The final stage of lifting COVID-19 restrictions would see all legal limits on social contact removed, nightclubs reopened and restrictions on performances, weddings and other events lifted. But concerns in the UK about the spread of the Delta variant, first detected in India, has led some scientists to call for a delay to the plans. Speaking on the BBC’s Andrew Marr show, Health Secretary Matt Hancock said the increased transmissibility of the Delta variant made the decision on lifting lockdown “more challenging”.

He insisted June 21 was a “not before” date to end restrictions and Number 10 “would look at the data” before making the decision.

But some Britons have had enough, lambasting the Government for even toying with the possibility of delays after following strict rules set out by Prime Minister Boris Johnson when he unveiled his “roadmap” out of lockdown in February.

He told MPs the plan aimed to be “cautious but irreversible” and at every stage, decisions would be led by “data not dates”.

He added that there was “no credible route to a zero-Covid Britain nor indeed a zero-Covid world”.

Boris Johnson could delay the easing of lockdown restrictions

Boris Johnson could delay the easing of lockdown restrictions (Image: GETTY)

Health Secretary Matt Hancock has said the decision is now 'more challenging'

Health Secretary Matt Hancock has said the decision is now ‘more challenging’ (Image: GETTY)

 Mr Johnson later told a Downing Street news conference the coming spring and summer would be “seasons of hope, looking and feeling incomparably better for us all”.

He described the plan as a “one-way road to freedom”.

It requires four tests on vaccines, infection rates and new coronavirus variants to be met at each stage.

That plan hit a key milestone when step two was completed on April 12.

Non-essential shops, gyms, hairdressers, nail salons, libraries and outdoor attractions reopened, while bars and restaurants were allowed to serve customers outdoors, and groups limited to two households or by the “rule of six”.

READ MORE: Boris Johnson snubbed: Ex-Trident commander WOULDN’T press nuke button for PM

Prime Minister Boris Johnson unveiled his roadmap out of lockdown

Prime Minister Boris Johnson unveiled his roadmap out of lockdown (Image: GETTY)

The Prime Minister noted at the time: “I will be going to the pub myself and cautiously but irreversibly raising a pint to my lips.

“We think these changes are fully justified by the data.

“We set out our roadmap and we’re sticking with it.

“And I want to stress that we see nothing in the present data that makes us think that we will have to deviate from that roadmap. 

“But it is by being cautious, by monitoring the data at every stage and by following the rules – remembering hands, face, space, fresh air – that we hope together to make this roadmap to freedom irreversible.” 

Mr Johnson warned that they “could not be complacent” and urged the British public to get the vaccine in order to reduce the risk of hospitalisations.

Business Secretary Kwasi Kwarteng backed the progress

Business Secretary Kwasi Kwarteng backed the progress (Image: GETTY)

And in May it appeared those calls had been answered.

Mr Johnson said he did not see any signs that he would have to “deviate” from his plans to scrap all restrictions by June 21. 

He said: “We will be letting everybody know exactly what sort of arrangements to expect for June 21.

“But what I can tell you, and just to stress that I am still seeing nothing in the data that leads me to think that we’re going to have to deviate from the roadmap – obviously we must remain cautious but I’m seeing nothing that makes me think we have to deviate.”

And Business Secretary Kwasi Kwarteng backed that view days later.

He said: “Nothing I’ve seen would suggest that we should extend or delay the date of reopening.

Professor Chris Whitty is said to have dealt the plans a blow

Professor Chris Whitty is said to have dealt the plans a blow (Image: GETTY)

“So if scientific evidence, data, points to an increased hospitalisation rate, an increased degree of risk, then we have the flexibility to move that date.  

“As of today, as of the data I’ve seen, I don’t think we will move the date. But I can’t guarantee that.” 

But now, after 68 million Britons have received the jab and almost 28 million are fully vaccinated, the plan to end the lockdown restrictions could reportedly be delayed by two weeks.

Cabinet ministers are said to be increasingly pessimistic about the possibility of lifting the rules following a “downbeat” briefing from chief medical officer Professor Chris Whitty and chief scientific adviser Sir Patrick Vallance.

Prof Whitty and Sir Patrick had a briefing to ministers on Monday on the latest COVID-19 data, which was described as “fairly grim”.

The pair expressed concerns about the current rate of transmission of new coronavirus strains, including the Delta variant and warned that vaccinations do not provide 100 percent protection.

Sir Patrick Vallance and other scientists are wary of the new variant

Sir Patrick Vallance and other scientists are wary of the new variant (Image: GETTY)

That same day, the UK recorded more than 5,600 cases, which is a significant increase from around 1,350 infections at the beginning of May.

But Mr Hancock told the Commons yesterday that out of the 12,383 Delta variant cases in the UK up to June 3, only 464 went to emergency care and just three had received both COVID-19 vaccines.

He noted that despite the “rise in cases” that scientists are warning of, “hospitalisations have been broadly flat” – one of the key tests for exiting restrictions.

And many have started to criticise the approach.

Professor Carl Heneghan stated: “At some point, pandemics have to come to an end. If we aren’t going to move on, you have to ask, what’s not working?”

Reform UK leader Richard Tice added: “Millions are already ignoring unnecessary Government restrictions and millions more will say enough is enough on June 21. 

“Ministers in Westminster have no idea of the collateral damage.”

Punch Taverns founder Hugh Osmond asks: “Why should we have any restrictions at all when there is no longer a risk of hospitals being overwhelmed?”

And talkRADIO presenter Julia Hartley-Brewer fumed: I’ve worn my sodding mask, washed my hands and stayed two metres apart… we’ve done everything and it’s still not enough.

“That’s it now. I’m done.”

A final decision on whether to ease England’s lockdown further will be made on June 14

This post originally appeared on Daily Express :: UK Feed